Alabama

Tier: 1

By now you should know how I feel about caliber restricted ships.  So seeing one in high tiers should warrant attention.

Alabama’s barrage is actually insane.  3 powerful volleys of AP that adjust their horizontal spacing to strike enemies, with a DD scattershot across your own area to kill suicide ships (helping to offset being CR).  Throw on strong main guns and some of the best AA guns that BBs have to offer, and you have a serious monster.  This is one of only 2 CR ships in the entire game that I feel is actually worth warping your fleet to accommodate their drawback (the other being Georgia).  An amazing pick for ch12/13, as these maps have no suicide boats and massive AA requirements.

Skill: Lucky A

Alabama get some bonus evasion from her skill, which is kinda relevant as BBs have very bad EVA.  Sadly, because it’s a skill, it doesn’t count towards hardmodes, but oh well.  The torpedo damage reduction is only relevant in PvP, as torpedoes can't hit the backline in PvE.

Skill: Just Gettin' Fired Up

Alabama’s second skill is kinda cute, but don’t let it sway you too much.  It’s not THAT big a buff, and while her timed barrage makes her good on clear fleets, she is just as good at pounding Medium and Heavy armor bosses with her barrage.

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