Gascogne

AKA Gascan

Tier: 1

Gascan is a very unique ship.  While most BBs get MG+2, and a few get only MG+1, Gascan gets NO extra main gun mounts at all.  Instead, she gets TWO main gun charges with simultaneous cooldowns.  It’s kinda like having MG+1, except that you get full aim control over both volleys, and get to double-dip on both the innate 20% manual aim damage bonus AND Gascan’s 40% manual aim damage buff.  You even get to hold the second volley if you don’t need it immediately!

Thanks to Gascan’s second skill, the 20% manual aim damage bonus, and a staggering 180% main gun efficiency, her main gun volleys are some of the strongest in the game.  Having full control over aiming both volleys (and being able to save unneeded ones) significantly improves accuracy and reduces overkill. 

Skill: Emotion Inhibition Module

Compared to other Zombie skills, Gascan’s heals for less per activation (8%, compared to the usual 20-30%).  However, it has a MUCH higher trigger threshold at 50% HP, and can trigger twice per battle.  This WOULD make it a lot better, except for some reason it seems to stop healing as soon as Gascan goes above 50% HP.  Still, it does keep her at a much safer life total, and sometimes makes her feel unkillable.  The evasion buff... doesn't do much.  +12 EVA is pretty insignificant, especially when you only get it AFTER being hit.

Skill: Precision Salvo Control

Gascan’s barrage drops a bunch of “freedom shells”, for lack of a better word, on the front edge of the enemy area.  Effect area is fixed, based on her fleet position.  The damage is decent and hits a tall area, but the positioning of the area is somewhat awkward.  Still, it’s free damage, on a reasonable timer with a 100% proc rate.

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