Fumiruiru

NOTE: Fumiruiru is only available on JP/CN servers.  She is a collab ship, from a collab which has low prospects of ever being run on EN, and thus this analysis may never be relevant to EN players.  She is included purely for the sake of completeness, due to the lack of healers in the game.


Tier: Support 3

The REAL worst healer in the game.  Fumiruiru has a 60% chance to heal the lowest-health ship for for 10% of her own max HP when she airstrikes.  One ship, as opposed to three for the other healers.  It can technically heal backline ships (which the other healers cannot do), but it is unlikely to do so, as the targeting system does not work properly.

Or, to be more accurate, it works exactly as described, and it happens to be bad.  It targets the damaged ship with the LOWEST HP, not the ship that is MISSING THE MOST HP.  Meaning, for example, it will heal a DD with 1799/1800 remaining HP, rather than a BB with 4000/8000 remaining HP.  If it targeted based on missing max HP it would be both a lot better, and also still mediocre due to the 60% proc rate.

Further complicating her role, Fumiruiru has less than 100 reload (in fact, she is the ONLY ship in the game with less than 100 reload at level 120).  Meaning that without a ring, she reloads SLOWER than the listed speed on her planes.  Damage output is also somewhat suspect, thanks to low AVI and plane efficiencies (although she does at least have 3 plane slots with the correct number of hanger expansions).

Oh and she has a meme laser.  Fires a laser that hits all enemies in a narrow line straight ahead of her.  Damage is crappy, effect area is... narrow.  Really not worth much of anything.

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